AVE MARIA

Ave Maria is an adventure game set during the Teutonic crusades made with Unreal Engine 4
In Ave Maria, the player embodies a Teutonic Knight who accepts a dangerous mission and finds a precious stolen relic. His journey will send him in the dark Baltic forests where his faith and the meaning of his existence will be on the edge.
It was a preproduction exercise, the final objective was to create the best basis for making a project.
I did heavy historical research and I created a storyline and made a bible.
What I learned :
- The importance of making clear documents and summaries of books
- First successful managing experience
- First UE4 experience
What I'll never do again
- Trying to do two big projects at the same time
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Developers
Matthieu Riboulot - Narrator
Joffrey Delangle-Treff - Blueprint
Martin Brunotte - Game Designer, Worldbuilder
Clément Mereau - Level designer
Edouard Arnedo - Blueprint
Marie Dusautoy - Concept Artist
Manuela Dessart - Concept Artist



