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AVE MARIA

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Ave Maria is an adventure game set during the Teutonic crusades made with Unreal Engine 4

 

In Ave Maria, the player embodies a Teutonic Knight who accepts a dangerous mission and finds a precious stolen relic. His journey will send him in the dark Baltic forests where his faith and the meaning of his existence will be on the edge.

It was a preproduction exercise, the final objective was to create the best basis for making a project. 

I did heavy historical research and I created a storyline and made a bible. 

 

What I learned :

 -  The importance of making clear documents and summaries of books 

 -  First successful managing experience

 -  First UE4 experience

 

What I'll never do again

 - Trying to do two big projects at the same time

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Developers

 

Matthieu Riboulot - Narrator

Joffrey Delangle-Treff - Blueprint

Martin Brunotte - Game Designer, Worldbuilder

Clément Mereau - Level designer

Edouard Arnedo - Blueprint

Marie Dusautoy - Concept Artist

Manuela Dessart - Concept Artist

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