
Is it love?
Is it love is a free-to-play mobile otome game produced by 1492 studio - Ubisoft mobile
The game is a narrative game where the player read line by line. Sometime the player is confronted by a choice with two options. Option can rise a score in order to unlock later consequences. Secret scenes are a special consequences used as a reward for the player.
My missions where:
Balancing of scores, I used data of choices picked by the player in order to create prediction about players behavior when facing choices and so to help balancing the access to choices consequences.
Managing the monetization, Management of the price and creation of documentation in order to ease the balancing of the price.
The place of the player in the story, by supporting the editorial team in the writing of stories. Feedbacks on stories and choices, to make sure the stakes will be well understand by the player.
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Creation of multiple guideline documentation to formalize how to create good choices.
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Tracking of the decisions thanks to Tableau
Creation of new features and formalization in Game design documents. Making of proposition with documentation on One Note, balancing on Excel and a prototype of the flow on Figma. Usually with a presentation to the dev and design team with google slide.

